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Audio overload snes10/26/2022 ![]() ![]() ![]() If the power supply is working properly, everything's fine, but if it breaks, in the worst case you could end up passing mains voltage through to your SNES, which absolutely will fry just about everything on the board. Too high a voltage can cause damage easily, but it takes some weird edge cases for too low a voltage to do any damage at all.ĭo be aware, however, that low-quality power supplies can fail in ways that will damage things. Features Playback support for thirty three different music formats. It can also play music from some arcade machines. Even if it turns out not to work, it's extremely rare for something to break from applying too low of a voltage. Audio Overload emulates the sound hardware of vintage consoles and computers, allowing you to listen to completely authentic renditions of classic video game tunes. In that case, your 9 V supply would also be perfectly fine. A database of music from the SNES, background information about. It's also possible that some nominally 9 V parts are being run at 10 V straight from the supply some things are perfectly happy on a pretty wide range of voltages. Audio Overload is a standalone player for Mac, Windows, and Linux that. There may be some parts of it that run on 9 V (another standard voltage) as well, but that seems unlikely to me-the voltage regulators readily available at the time would typically require at least about 11 V to output a stable 9 V, and while ones that could drop 10 V to 9 V existed, they wouldn't have been as cheap as just using a higher voltage power supply. Most of the SNES (and most 80s and 90s electronics) runs on 5 V, and there's an internal voltage regulator (most likely a linear regulator) that drops the input voltage down to 5 V. Though I'd question why you're using such expensive specialist lab equipment to power an SNES, if it was!) (current rating doesn't matter as long as it's high enough, by the way-the power supply could be rated to 10,000 A and it would work just fine. Speaking as an electrical engineer with some familiarity with how circuits were designed in the 80s and 90s, it's very probable that 9 V is enough. #Audio overload snes code#SPC stores the memory of the extrapolated sound code and music files sent to the S-SMP chip. The SNES was a major jump in audio technology from the NES allowing for stereo sound, more channels, and fully sampled instruments. I just went and checked the power supply on my SNES (an original Nintendo power supply)-it's 10 V at 850 mA. It is named after the SPC700 CPU in the SNES's S-SMP audio chip. ![]()
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